Rapidshare King. Full movie downloads. Fstoppers has teamed up with the incredibly successful headshot photographer, Dylan Patrick to produce the 6 hour tutorial, The Cinematic Headshot.
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Talked a little about the amazing course he’s doing with CGMA, showing how to create high-quality characters for cinematics. Is a Los Angeles based senior character artist with both video game and film experience.
His skill set revolves around high to low poly modeling, texture painting and look development. His past work includes Call of Duty: Black Ops, Call of Duty: Black Ops 2, James Bond: Quantum of Solace, Underworld: Evolution and Night at the Museum. His softwares of choice are, Mudbox, Zbrush and Photoshop. CGMA COURSE DESCRIPTION – Seats Available! The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative. Each week we will focus on a different aspect of character construction and explore the technical ways of assembling a final character.
This will begin by first analyzing and assessing various reference materials prior to initial sculpting. Then the class will dive into the fabrication of hard surface components, clothing and other accessories needed to finish out/polish a high poly asset. From there, the emphasis will then switch over to surfacing your character using advance painting and shading techniques.
These will include look-development of skin, metal and various other material shaders prior to outputting final renders. Finally, we will end the course with discussions on- and demonstrations about -color theory, render manipulation, and post processing. COURSE FORMAT Course Format: Standard Duration: 10 Weeks Lecture Type: Pre-recorded Assignment: Deadlines each week Feedback: Individual Recordings Q&A: Once a week. COURSE OUTLINE Week 1 Analyze and assess the reference material and build a blockout which will serve as a guide for the full character. Various types of blockout models will be discussed. Click here to check out Pete Zoppi’s Registration for, with some courses starting as early as October 6th. CGMA, the leading online art school, gives artists access to some of the industry’s most influential masters with a single click.
Very tuned into industry demands and trends, every instructor and course is carefully selected and built to give each student the tools they need to stand out in the industry. Payment installment plans are available for all CGMA courses with some starting at $599. Should anyone have any questions regarding registration or portfolio review requests, please contact the CGMA Admissions department here: or call by phone at (818) – 561 – 9542.
For me this is one of the greatest albums ever made. I come back to it year after year and it still sounds fresh. Not to sound cheesy but it takes you on a journey. It is a complete album with each track complimenting each other. Fontella Bass' vocals are an instrument weaving together the beautiful compositions. If I ever do listen to one of these tracks in isolation its 'All Things To All Men'. Roots Manuva's adds an edge of the contemporary to what could otherwise be a record from the 70's.
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That being said it is well worth listening to John Barry (Petulia) and Carlos Santana & Alice Coltrane (Angel of Air) who have been sampled on 'All Things To All Men' and 'All That You Give' respectively. They're big old samples but that doesn't for a minute take anything away from how good Everyday is. A truly awesome album.
Everyday, the second album by the Cinematic Orchestra, finds them simultaneously condensing and expanding their sound. Their examination of mood is much more focused, but their song structure is more relaxed, allowing them to explore different riffs.
Their addition of Fontella Bass to the roster lends a melancholy heft to “All That You Give,” while “Burn Out” is all about the delayed fireworks of the horn section. “Flite” picks up the tempo a bit, then “Evolution” gives us a funkified jazz spoken-word jam. “Man with the Movie Camera” is a direct descendant from Motion, while “Everyday” is an extended and moody work. A brilliant and evocative musical journey.